101 min listen
Jon Paquette & Mel MacCoubrey
FromScript Lock
ratings:
Length:
88 minutes
Released:
Feb 18, 2019
Format:
Podcast episode
Description
Awards season has ARRIVED, and to mark the occasion we've invited two writers representing two of the games nominated by the WGA this year for Best Game Writing : Jon Paquette (Lead Writer on Marvel’s Spider-Man, Sunset Overdrive, and Resistance 3, and formerly a Creative Director at EA, writer on Medal of Honor, and Medal of Honor: Airborne, and QA Lead on Jurassic Park: Trespasser) and returning guest Mel MacCoubrey (Narrative Director on Assassin's Creed: Odyssey, and formerly the Assistant Director of Narrative Design on Assassin's Creed Syndicate, scriptwriter on Assassin's Creed: Freedom Cry, and scriptwriting intern on Far Cry 4)! Incredible topics discussed include Jurassic Park Trespasser, writing internships at Ubisoft and Insomniac, whether the core pillars of Assassin's Creed: Odyssey and Spider-Man stayed consistent throughout development, scoping challenges, game length, making big changes to the story once you have a playable build, preventing problems before they happen, always putting your best ideas forward, hardest part about writing for an open world, the worst professional advice they've ever gotten, maintaining a healthy work/life balance, underrated people working with game narratives, the value of voice actors, if there's anything they would change about game development, AAA games that don't have combat as main mechanic, the importance of Farming Simulator 19 as an esport, and moreeeeeeeeee.
Our Guests on the Internet
Jon's Twitter.
Mel's Twitter.
Stuff We Talked About
Jurassic Park Trespasser
What Remains of Edith Finch
Florence
Brie Code
Return of the Obra Dinn
Gris
Inside
Farming Simular 19
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Our Guests on the Internet
Jon's Twitter.
Mel's Twitter.
Stuff We Talked About
Jurassic Park Trespasser
What Remains of Edith Finch
Florence
Brie Code
Return of the Obra Dinn
Gris
Inside
Farming Simular 19
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Released:
Feb 18, 2019
Format:
Podcast episode
Titles in the series (76)
Khris Brown & Brad Muir: Two of the happiest people in games, Khris and Brad talk to us about pitching games to studios, working with the story for MASSIVE CHALICE, voice over directing, working with actors, how to deal with differences of opinion, the importance of staying positive, creating stories in games when you're not a "story person", narrative and gameplay dissonance, linearity of AAA game stories, the future of performances in games, and how we've evolved for hugging. by Script Lock