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Marc Laidlaw & Chris Gardiner

Marc Laidlaw & Chris Gardiner

FromScript Lock


Marc Laidlaw & Chris Gardiner

FromScript Lock

ratings:
Length:
81 minutes
Released:
Jul 30, 2018
Format:
Podcast episode

Description

Summer is here and so is a new episode! Today we're talking with Marc (author, game writer, designer, and previously worked at Valve on Half-Life, Half-Life 2, Half-Life 2 Episodes 1 & 2, and Dota) and Chris (narrative director at Failbetter Games, previously a staff writer and head writer, and has written on Fallen London, The Last Court, Sunless Skies, and Sunless Seas) about storytelling transmedia synergy in 1990s Japan, what makes a good narrative director, planning a career as a writer, core skills writers should have, getting into writing with a team too early in your career, keys to good worldbuilding, creating the illusion of depth, the poop caves of Nottingham, having end goals in mind as a team, trusting your teammates, avoiding your first thoughts in writing, how expectations of more dialogue can put the wrong weight on characters, big failures, changes in writing processes, and player literacy.
Our Guests on the Internet
Marc's Twitter and Website.
Chris' Twitter.
Stuff We Talked About
Which Legend of Zelda Game Was Inspired By Twin Peaks? by Michael McWhertor
Woodcutters from Fiery Ships
Machine Cares
The Clarion Workshop
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Released:
Jul 30, 2018
Format:
Podcast episode

Titles in the series (77)

Writers Max and Nick Folkman sit down with other writers and developers to discuss storytelling in video games.