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Robin Hunicke

Robin Hunicke

FromScript Lock


Robin Hunicke

FromScript Lock

ratings:
Length:
133 minutes
Released:
Nov 3, 2015
Format:
Podcast episode

Description

We dive deep into empathy with Robin (designer on The Sims 2: Open for Business, MySims, producer on Journey, Glitch, co-founder of Funomena where she's currently working on Wattam and Luna) this week. Other topics include Robin’s pitch for a Street Angel game, games being systems that run on the software of us, what producers actually do, how to design for and instill empathy in players, fostering a genuine non-adversarial connection between players, how to reward contemplative play, games that celebrate mistakes, why aren’t we making games about being loved, the future of AI and storytelling, and how to stave off creative starvation.
Our Guest on the Internet
Robin's Twitter
Funomena's Website and Twitter
Stuff We Talked About
Street Angel: The Princess of Poverty Vol 1
The Timeless Way of Building by Christopher Alexander
The Left Hand of Darkness by Ursula K. Le Guin
Robin's GDC Indie Gamemaker Rant
Tales of Tales’ Cathedral in the Clouds Kickstarter
GDC Experimental Gameplay Workshop
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
-Also Sleep No More is Macbeth, not Hamlet, as Robin pointed out to us after recording this-
Released:
Nov 3, 2015
Format:
Podcast episode

Titles in the series (77)

Writers Max and Nick Folkman sit down with other writers and developers to discuss storytelling in video games.