123 min listen
Ashly Burch & Kate Dollarhyde
FromScript Lock
ratings:
Length:
83 minutes
Released:
Aug 28, 2017
Format:
Podcast episode
Description
Ashly (actress, writer, and singer, who's acted in such games as Borderlands 2, Mortal Kombat X, Life is Strange, and Horizon Zero Dawn, and has written for Rocket Jump, Adventure Time, and Glitch Techs) and Kate (writer of speculative fiction, with her stories appearing in Beneath Ceaseless Skies, Gamut, and Lamplight, and currently the co-Editor in Chief of the online magazine Strange Horizons as well as a narrative designer at Obsidian Entertainment working on Pillars of Eternity 2: Deadfire) are here to talk fan fiction, writing processes, letting your work breathe vs brute forcing it, whether games need their stories to be great or not, dealing with bad notes, voice acting and having too much or too little info to work with when you go into the booth, staying true to an IPs voice while also bringing your own, writing as a fan, ways to handle the problem of crafting stories when players might not be paying attention to/remembering key information, making players feel helpless, and much more!
Our Guests on the Internet
Ashly's Twitter, Website, and OK K.O.! Let's Be Heroes.
Kate's Twitter and Website.
Stuff We Talked About
The Science and Entertainment Exchange
Hey Ash Whatcha Playin?
Codex Writers' Group
Fueling the 'Pyre' With Supergiant Games' Greg Kasavin
Epistle 3 Jam (Half-Life 3 Game Jam)
Epistle 3 by Marc Laidlaw
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Our Guests on the Internet
Ashly's Twitter, Website, and OK K.O.! Let's Be Heroes.
Kate's Twitter and Website.
Stuff We Talked About
The Science and Entertainment Exchange
Hey Ash Whatcha Playin?
Codex Writers' Group
Fueling the 'Pyre' With Supergiant Games' Greg Kasavin
Epistle 3 Jam (Half-Life 3 Game Jam)
Epistle 3 by Marc Laidlaw
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Released:
Aug 28, 2017
Format:
Podcast episode
Titles in the series (77)
Cara Ellison & Jack de Quidt: Our last episode of the year is here and it's super writing-focused! Cara and Jack join us to talk about their writing processes, working on a narrative when it's fractured across an entire team, why fetch quests occur even though everyone HATES them, the narrative design in The Witcher and Kentucky Route Zero, why a lot of studios are afraid of trusting the player, narrative problem-solving, the verbs that happen in games, navigating breaking the fourth wall, the portrayal of relationships in games, the importance of humor, how to handle pacing, required reading for people working in the industry that *isn't* about making games, and much, much more. by Script Lock