50 min listen
Ep 15: Miniatures Game Design - Campaigns.
Ep 15: Miniatures Game Design - Campaigns.
ratings:
Length:
99 minutes
Released:
Nov 1, 2021
Format:
Podcast episode
Description
In this episode Glenn and Mike talk about designing campaign systems for tabletop miniatures games. They talk about linear, branching and map campaigns with or without a strong narrative. They also talk about progression systems, their problems and a range of solutions and whether or not your game needs them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Nov 1, 2021
Format:
Podcast episode
Titles in the series (100)
Ep 01: Miniatures Game Design - What it is that we make. by Rule of Carnage - Designing Better Miniatures Games