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Ep 14: Miniatures Game Design - Catch Up Mechanics.

Ep 14: Miniatures Game Design - Catch Up Mechanics.

FromRule of Carnage - Designing Better Miniatures Games


Ep 14: Miniatures Game Design - Catch Up Mechanics.

FromRule of Carnage - Designing Better Miniatures Games

ratings:
Length:
68 minutes
Released:
Oct 25, 2021
Format:
Podcast episode

Description

In this episode Glenn and Mike talk about catch up mechanics, popular in board games but traditionally absent from tabletop skirmish miniatures games.  Why is this the case, and should you consider changing it for your design?  They talk about the very clear catch-up mechanic in Gaslands and the possible presence of one in A Billion Suns. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Oct 25, 2021
Format:
Podcast episode

Titles in the series (100)

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.