50 min listen
Ep 13: Miniatures Game Design - The Challenge.
Ep 13: Miniatures Game Design - The Challenge.
ratings:
Length:
65 minutes
Released:
Oct 15, 2021
Format:
Podcast episode
Description
In this episode Glenn and Mike talk about the results of their various attempts to meet a challenge that Mike set back in Ep 06. Glenn designed a game based on Fear and Loathing in Las Vegas by Hunter S. Thompson while Mike based his on City of Glass by Paul Aster. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Too Weird To Live here:
https://1drv.ms/w/s!Ak821k-rhLdkqFf8zkNhvx18PNIo?e=Ib5nt3
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Check out Too Weird To Live here:
https://1drv.ms/w/s!Ak821k-rhLdkqFf8zkNhvx18PNIo?e=Ib5nt3
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Oct 15, 2021
Format:
Podcast episode
Titles in the series (100)
Ep 01: Miniatures Game Design - What it is that we make. by Rule of Carnage - Designing Better Miniatures Games