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Ep 41: Miniatures Game Design - Shooting

Ep 41: Miniatures Game Design - Shooting

FromRule of Carnage - Designing Better Miniatures Games


Ep 41: Miniatures Game Design - Shooting

FromRule of Carnage - Designing Better Miniatures Games

ratings:
Length:
36 minutes
Released:
Jul 25, 2022
Format:
Podcast episode

Description

In this episode Glenn presents the idea that most shooting in most skirmish games is basically not very good. He suggests that shooting is hard to make interesting and that a lot of games don't really bother, and that its almost always a long way from accurate as a simulation. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Jul 25, 2022
Format:
Podcast episode

Titles in the series (100)

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.