50 min listen
Ep 29: Miniatures Game Design - Activation and Initiative.
Ep 29: Miniatures Game Design - Activation and Initiative.
ratings:
Length:
75 minutes
Released:
May 2, 2022
Format:
Podcast episode
Description
In this episode Glenn and Mike chat about activation and initiative systems, beginning with the differences between IGOUGO and alternating activations. They discuss the many, varied and fascinating ways to decide the order of player activations and that of their units. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
May 2, 2022
Format:
Podcast episode
Titles in the series (100)
Ep 01: Miniatures Game Design - What it is that we make. by Rule of Carnage - Designing Better Miniatures Games