50 min listen
Ep 50: Miniatures Game Design - Our history of collaboration.
Ep 50: Miniatures Game Design - Our history of collaboration.
ratings:
Length:
38 minutes
Released:
Oct 3, 2022
Format:
Podcast episode
Description
In this episode the guys start talking about collaboration. Specifically, they talk about their own history of collaborating, how they started working together on the highly successful Gaslands and where they found common ground. They then move on to talking about Skulljacker, a lost game that suffered from more poorly defined collaborative goals and guidelines. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh
Released:
Oct 3, 2022
Format:
Podcast episode
Titles in the series (100)
Ep 01: Miniatures Game Design - What it is that we make. by Rule of Carnage - Designing Better Miniatures Games