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Ep 30: Miniatures Game Design - Game or Process.

Ep 30: Miniatures Game Design - Game or Process.

FromRule of Carnage - Designing Better Miniatures Games


Ep 30: Miniatures Game Design - Game or Process.

FromRule of Carnage - Designing Better Miniatures Games

ratings:
Length:
42 minutes
Released:
May 9, 2022
Format:
Podcast episode

Description

In this episode Glenn and Mike get quite philosophical and ramble on about the line between game and process, what makes something one or the other, when a game is a puzzle and when a puzzle is a game. They try to relate it back to narrative miniatures games and the difference between sit forward and sit back gaming, but they might not really have succeeded. It might all just be an example of process podcasting. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
May 9, 2022
Format:
Podcast episode

Titles in the series (100)

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.