50 min listen
Ep 36: Miniatures Game Design - Damage modelling.
Ep 36: Miniatures Game Design - Damage modelling.
ratings:
Length:
30 minutes
Released:
Jun 20, 2022
Format:
Podcast episode
Description
In this episode Glenn and Mike talk about representing damage in your game, whether forces should degrade with damage, how to note it and whether you should even have it at all. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Jun 20, 2022
Format:
Podcast episode
Titles in the series (100)
Ep 01: Miniatures Game Design - What it is that we make. by Rule of Carnage - Designing Better Miniatures Games