68 min listen
Ep 44: Miniatures Game Design - Solo Mode and AI Design
Ep 44: Miniatures Game Design - Solo Mode and AI Design
ratings:
Length:
70 minutes
Released:
Aug 15, 2022
Format:
Podcast episode
Description
In this episode the guys discuss designing solo mode systems and tabletop AI. They chat about the differences between creating a set of scenarios and systems for a pre-existing game or a whole bespoke solo mode system. In the later part of the chat they talk through some of the issues and possible solutions for designing an AI system for a game, whether as part of a bespoke solo system or to drop into an existing favourite game. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
Released:
Aug 15, 2022
Format:
Podcast episode
Titles in the series (100)
Ep 09: Miniatures Game Design - A Billion Suns. by Rule of Carnage - Designing Better Miniatures Games