127 min listen
Designer Notes 17: Ananda Gupta
FromDesigner Notes
ratings:
Length:
136 minutes
Released:
Apr 1, 2016
Format:
Podcast episode
Description
In this episode, Soren interviews game designer Ananda Gupta, best known as the co-designer of Twilight Struggle and the lead designer of XCOM: Enemy Within. They discuss why DC has no fort in For the People, whether Labyrinth's neocon design is intentional, and should Twilight Struggle use dice to resolve conflicts. They also assume quite incorrectly that Command & Conquer: Generals was released before 9/11. Who knew?!?
Released:
Apr 1, 2016
Format:
Podcast episode
Titles in the series (82)
Designer Notes 2: Rob Pardo - Part 2: Soren is not done with Rob yet! In the second half of the interview, they discuss the MMO that shocked everyone (including Blizzard), how to hire game designers, why they didn't make DOTA2, removing the auction house from Diablo 3, and what might come nex by Designer Notes