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Designer Notes 16: Tyriq Plummer

Designer Notes 16: Tyriq Plummer

FromDesigner Notes


Designer Notes 16: Tyriq Plummer

FromDesigner Notes

ratings:
Length:
75 minutes
Released:
Feb 15, 2016
Format:
Podcast episode

Description

In this episode, Adam Saltsman interviews Tyriq Plummer, who is the artist, designer, and programmer behind the roguelike platformer Catacomb Kids. They discuss why a game should let you eat your severed arm, how items can be adjectives instead of verbs, and how to design a deep game when you don't see the bottom yet.
Released:
Feb 15, 2016
Format:
Podcast episode

Titles in the series (82)

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.