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Designer Notes 10: Nina Freeman

Designer Notes 10: Nina Freeman

FromDesigner Notes


Designer Notes 10: Nina Freeman

FromDesigner Notes

ratings:
Length:
73 minutes
Released:
Aug 5, 2015
Format:
Podcast episode

Description

In this episode, Adam Saltsman interviews indie game developer Nina Freeman, who is best known for her personal vignette games How Do You Do It?, Freshman Year, and the upcoming Cibele. She is currently working at Fullbright as a level designer on the upcoming game Tacoma. They discuss why all VR games are about sitting in chairs, how a background in poetry influences her work, and how to write about your own personal flaws in a game.
Released:
Aug 5, 2015
Format:
Podcast episode

Titles in the series (82)

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.