67 min listen
105: The history of colonialism in board games, co-op interactivity (guest: Resonym)
105: The history of colonialism in board games, co-op interactivity (guest: Resonym)
ratings:
Length:
62 minutes
Released:
Mar 23, 2023
Format:
Podcast episode
Description
Indie games publisher Resonym does things differently. Just take a look at its recent Glitch Squad (a party game about faulty forensic science), Surrealist Dinner Party (you can guess what that's about), and Buffalo (a party game that makes you less prejudiced). We love the company's socially conscious design philosophy, and Mary Flanagan (founder, professor, game designer, and artist) just co-authored an entire book about the history of colonialism in board games, Playing Oppression. We snagged Mary and fellow Resonym game designer Max Seidman to discuss all of the above -- plus how much cooperation we really want in cooperative games. Timeline: 4:11 - Christina's game pick: Shamans. 5:47 - Max's game pick: Lost Ruins of Arnak. 7:01 - Mary's game pick: MonsDRAWsity. 8:46 - Max's topic: The four categories of interaction in co-op games. 23:22 - Mary's topic: The long, sordid history of colonialism in board games. 41:36 - Christina's topic: Hiding social good in games (embedded game design).
Released:
Mar 23, 2023
Format:
Podcast episode
Titles in the series (100)
35: The 2019 games of the year...and looking ahead at 2020: It's time for Going Analog's 2019 Games of the Year! The crew offers their picks for the best of last year, talks about the state of their board game collections, and makes New Years gaming resolutions. Plus: What are we most excited to play in 2020?... by Going Analog Podcast