82 min listen
67: Post-quarantine gaming, elegant designs, content creation (guest: JonGetsGames)
67: Post-quarantine gaming, elegant designs, content creation (guest: JonGetsGames)
ratings:
Length:
61 minutes
Released:
Jun 3, 2021
Format:
Podcast episode
Description
Things are a mess around the world, but many of us are just starting to socialize again. So what will we be playing first with our long-lost gaming buddies? The prolific Jonathan Cox from JonGetsGames joins us to discuss this and more. Our chosen topics: Christina Ha (host): What board games are you most excited to play with your friends, post-lockdown? (2:24) Jonathan Cox (guest): How do we define "elegant design," and what are our favorite examples? (17:20) Mike Zipkin (editor): What difficulties are there in making board games media a full-time job? (35:28) The games mentioned in this episode: Christina's topic: Games you're excited to get to, post-quarantine Beyond the Sun Lost Ruins of Arnak Taxi Derby Fast and Furious: Highway Heist Ginkgopolis Anno 1800 Trans-Siberian Railroad Irish Gauge Iberian Gauge 18XX Ticket to Ride Paris Connection Praga Caput Regni Telestrations Dixit Jonathan's topic: Elegance in game design Taxi Derby Go Azul Gentes Concordia Calimala Hansa Teutonica Wingspan Pandemic Legacy A Feast for Odin Terraforming Mars Coloretto Arboretum Isle of Skye Tichu City of the Big Shoulders Whale Riders Irish Gauge Iberian Gauge Ride the Rails Mike's topic: Board game content creation Ginkgopolis Final thoughts Genotype
Released:
Jun 3, 2021
Format:
Podcast episode
Titles in the series (100)
34: BoardGameGeek drops in to discuss Azul, Abomination, and BGGCON: BoardGameGeek's Scott Alden (owner) and Lincoln Damerst (host of GameNight!) stops by to offer their thoughts on all three Azul games, the monsterous Abomination, and our favorite popular and under-the-radar games from BGGCON. Games discussed: Intro: ... by Going Analog Podcast