57 min listen
37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports.
37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports.
ratings:
Length:
67 minutes
Released:
Feb 12, 2020
Format:
Podcast episode
Description
Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports. Games mentioned on the show: Shoe's topic: Game franchises Azul Azul: Stained Glass of Sintra Azul: Summer Pavilion Century Century: Golem Edition Chess Othello Ticket to Ride Settlers of Catan Codenames Cottage Garden Indian Summer Spring Meadow Funkoverse Strategy Game Unmatched Android: Netrunner Magic: The Gathering Mexica Tikal Java Terraforming Mars Castles of Tuscany Castles of Burgundy Blood Rage Rising Sun Ankh Christina's topic: Favorite import games 5211 5 Colors Aquatica Modern Art Nokosu Dice Orchard Ocean Let's Make a Bus Route Sunflower Valley Great Western Trail Oh My Goods! Broom Service Tybor the Builder Startups Final thoughts: Team3 Nyctophobia Oceans Evolution Tuki Junk Art Camel Up SOS Dino San Juan Beez Era: Medieval Age Alma Mater Tzolk'in Teotihuacan
Released:
Feb 12, 2020
Format:
Podcast episode
Titles in the series (100)
51: RPGs, video games, and our ideal gaming groups (guests: Jon Gilmour, Ian Moss): Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming... by Going Analog Podcast