71 min listen
44: Politics, premium bits, and remakes (guest: James Hudson)
44: Politics, premium bits, and remakes (guest: James Hudson)
ratings:
Length:
76 minutes
Released:
Jun 10, 2020
Format:
Podcast episode
Description
How should game publishers and designers respond to recent political events? We also talk about premium components (the business behind them and how we do our own upgrading) and reissued/remade games like King of Tokyo Dark and Kemet: Blood and Sand. James Hudson, senior director of tabletop gaming at Skybound Games (Sorcerer City, Superfight, Tidal Blades) joins us this week for this discussion. Here's a full list of games discussed on the show: Intro The Grimm Masquerade Guardian's Call Sorcerer City Wonderland's War Tidal Blades: Heroes of the Reef Christina's topic: How should game publishers respond to calls for more inclusiveness vs. "less politics" in games? Dead of Winter Summoner Wars Bloodstone The Grimm Forest Guardian's Call Shoe's topic: Board game remakes...do you buy them? Dune King of Tokyo King of Tokyo: Dark Kemet Kemet: Blood and Sand Caylus Caylus 1303 Tribune Last Bastion Ghost Stories The Castles of Burgundy Carpe Diem Egizia Egizia: Shifting Sands Tokaido Mike's topic: What are some premium upgrades you've personally added to games? The Castles of Burgundy The Estates Blood Rage Rising Sun Concordia The Grimm Forest Battlestar Galactica: The Board Game Chaos in the Old World Dune Crusaders The Crew James's topic: Deluxe components from the manufacturer's perspective The Grimm Forest Sorcerer City Zombicide B-Sieged Copenhagen Ticket to Ride Blood Rage Gloomhaven Gùgōng Bloodstone Tidal Blades: Heroes of the Reef Valor & Villainy Pebble Rock Delivery Service Final thoughts The King's Dilemma Deception: Murder in Hong Kong Lords of Vegas Star Trek: Ascendancy Twilight Imperium
Released:
Jun 10, 2020
Format:
Podcast episode
Titles in the series (100)
42: 2P/solo games, failing co-op, roll & writes, Uwe Rosenberg (guest: Jamey Stegmaier): What are our favorite two-player, solo, and roll-and-write games? Do you want to restart or fail forward when you lose a cooperative adventure? And we all love designer Uwe Rosenberg! With guest Jamey Stegmaier of Stonemaier Games (Wingspan, Tapestry,... by Going Analog Podcast