71 min listen
33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.
33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.
ratings:
Length:
74 minutes
Released:
Dec 4, 2019
Format:
Podcast episode
Description
John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games. Games discussed: Intro: Mystic Vale Custom Heroes Space Base Edge of Darkness Ecos: The First Continent Ascension Ascension: Skulls & Sails Shoe's topic: Engine-building games Rise of Augustus Gizmos Great Western Trail Innovation Dominion Magic: The Gathering John's topic: From inspiration to game Downfall War Chest Dead Reckoning Black Angel Christina's topic: Deck-building games Shards of Infinity Tyrants of the Underdark The Big Book of Madness Aeon's End Path of Light and Shadow Thunderstone Thunderstone Quest Concordia Res Arcana Clank! Clank! In! Space! Clank! Legacy: Acquisitions Incorporated Jess's topic: Star Wars board games Star Wars: Rebellion Star Wars: The Card Game Star Wars: Destiny Star Wars: Imperial Assault Star Wars: Outer Rim Star Wars: X-Wing Miniatures Star Wars: Legion Star Wars: Armada Final thoughts: Slide Quest Draw Your Own Conclusions
Released:
Dec 4, 2019
Format:
Podcast episode
Titles in the series (100)
42: 2P/solo games, failing co-op, roll & writes, Uwe Rosenberg (guest: Jamey Stegmaier): What are our favorite two-player, solo, and roll-and-write games? Do you want to restart or fail forward when you lose a cooperative adventure? And we all love designer Uwe Rosenberg! With guest Jamey Stegmaier of Stonemaier Games (Wingspan, Tapestry,... by Going Analog Podcast