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Designer Notes 6: Chelsea Howe

Designer Notes 6: Chelsea Howe

FromDesigner Notes


Designer Notes 6: Chelsea Howe

FromDesigner Notes

ratings:
Length:
99 minutes
Released:
Apr 20, 2015
Format:
Podcast episode

Description

In this episode, Adam Saltsman interviews Chelsea Howe, who is a Creative Director at EA Mobile. She is best known for her work at TinyCo, where she led the design of Family Guy: The Quest for Stuff, and for her community efforts organizing the Queerness and Games Conference, the Global Game Jam in San Francisco, student workshops, and more. They discuss how DAU's and LTV's compare to Quarterback Ratings, why F2P games end up as conservative as AAA games, why mobile devs have to pay people to play their games, and if a game is worthwhile if the player isn't learning something.
Released:
Apr 20, 2015
Format:
Podcast episode

Titles in the series (82)

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.