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Designer Notes 8: Daniel Benmergui

Designer Notes 8: Daniel Benmergui

FromDesigner Notes


Designer Notes 8: Daniel Benmergui

FromDesigner Notes

ratings:
Length:
105 minutes
Released:
Jun 8, 2015
Format:
Podcast episode

Description

In this episode, Adam Saltsman interviews independent game developer Daniel Benmergui, who is best known for experimental story games like Today I Die, I Wish I Were The Moon, and the IGF-winning Storyteller. He is currently working on the Indie Fund-backed puzzle game Ernesto. They discuss why games should not be designed backwards, how to recover from the burden of success, why players have difficulty committing a murder of jealousy in Storyteller, and whether Chris Hecker hates Ernesto.
Released:
Jun 8, 2015
Format:
Podcast episode

Titles in the series (82)

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.