135 min listen
Designer Notes 63: Josh Sawyer - Part 2
FromDesigner Notes
ratings:
Length:
139 minutes
Released:
Jan 10, 2022
Format:
Podcast episode
Description
In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss the purpose of grinding, the difference between viable and optimal characters, and why RPG players don’t welcome rebalancing their games. This episode was recorded December 1, 2021.
Released:
Jan 10, 2022
Format:
Podcast episode
Titles in the series (82)
Designer Notes 5: Daniel Cook: In this episode, Soren interviews Daniel Cook, who is the Chief Creative Officer at Spry Fox. He is best known for his design work on games such as Triple Town, Realm of the Mad God, and Steambirds as well as for his writing on game design at lostgarden.c by Designer Notes