136 min listen
Designer Notes 31: Margaret Robertson
FromDesigner Notes
ratings:
Length:
92 minutes
Released:
Sep 1, 2017
Format:
Podcast episode
Description
In this episode, Adam Saltsman interviews Margaret Robertson, Game Director at PlayDots. Margaret is known for her pioneering work at Hide & Seek and as editor-in-chief at EDGE magazine. They discuss how to make a game about death, whether a game should make you good at lying, and why making a game about dots can be rewarding.
Released:
Sep 1, 2017
Format:
Podcast episode
Titles in the series (81)
Designer Notes 17: Ananda Gupta: In this episode, Soren interviews game designer Ananda Gupta, best known as the co-designer of Twilight Struggle and the lead designer of XCOM: Enemy Within. They discuss why DC has no fort in For the People, whether Labyrinth's neocon design is intention by Designer Notes