Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

Ep. 18: 'Achievement Oriented' on Google Doodle Games and Ubisoft's Sword-Fighting Experiment

Ep. 18: 'Achievement Oriented' on Google Doodle Games and Ubisoft's Sword-Fighting Experiment

FromAchievement Oriented


Ep. 18: 'Achievement Oriented' on Google Doodle Games and Ubisoft's Sword-Fighting Experiment

FromAchievement Oriented

ratings:
Length:
49 minutes
Released:
Feb 17, 2017
Format:
Podcast episode

Description

The Ringer's Ben Lindbergh and Jason Concepcion talk to Jordan Thompson, lead software engineer for the latest Google Doodle game, about building games for a massive search-engine audience with unique control constraints and compatibility concerns (0:15). Then they bring on Ubisoft creative director Jason VandenBerghe to discuss the innovative combat system at the center of newly released fighting game 'For Honor,' why sword-fighting is so tough to translate to video games, and how he created the concept of Vikings versus Samurai (19:30).
Released:
Feb 17, 2017
Format:
Podcast episode

Titles in the series (59)

Every week, The Ringer's Ben Lindbergh and Jason Concepcion delve into the virtual world, discussing the latest video game releases and trends, interviewing industry experts, and exploring fascinating subcultures.