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Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

FromAchievement Oriented


Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

FromAchievement Oriented

ratings:
Length:
67 minutes
Released:
Nov 17, 2017
Format:
Podcast episode

Description

The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45).
Released:
Nov 17, 2017
Format:
Podcast episode

Titles in the series (59)

Every week, The Ringer's Ben Lindbergh and Jason Concepcion delve into the virtual world, discussing the latest video game releases and trends, interviewing industry experts, and exploring fascinating subcultures.