Value Proposition Design: How to Create Products and Services Customers Want
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About this ebook
The authors of the international bestseller Business Model Generation explain how to create value propositions customers can’t resist
Value Proposition Design helps you tackle the core challenge of every business — creating compelling products and services customers want to buy. This highly practical book, paired with its online companion, will teach you the processes and tools you need to create products that sell.
Using the same stunning visual format as the authors’ global bestseller, Business Model Generation, this sequel explains how to use the “Value Proposition Canvas” to design, test, create, and manage products and services customers actually want.
Value Proposition Design is for anyone who has been frustrated by new product meetings based on hunches and intuitions; it’s for anyone who has watched an expensive new product launch fail in the market. The book will help you understand the patterns of great value propositions, get closer to customers, and avoid wasting time with ideas that won’t work. You’ll learn the simple process of designing and testing value propositions, that perfectly match customers’ needs and desires.
In addition the book gives you exclusive access to an online companion on Strategyzer.com. You will be able to assess your work, learn from peers, and download pdfs, checklists, and more.
Value Proposition Design is an essential companion to the ”Business Model Canvas” from Business Model Generation, a tool embraced globally by startups and large corporations such as MasterCard, 3M, Coca Cola, GE, Fujitsu, LEGO, Colgate-Palmolive, and many more.
Value Proposition Design gives you a proven methodology for success, with value propositions that sell, embedded in profitable business models."
Alexander Osterwalder
Dr. Alexander Osterwalder ist Berater und Trainer für Geschäftsmodellinnovationen. Seinen praxisorientierten Ansatz des Geschäftsmodelldesigns entwickelte er zusammen mit Dr. Yves Pigneur.
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Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers Rating: 5 out of 5 stars5/5Value Proposition Design: How to Create Products and Services Customers Want Rating: 4 out of 5 stars4/5Testing Business Ideas: A Field Guide for Rapid Experimentation Rating: 5 out of 5 stars5/5The Invincible Company: How to Constantly Reinvent Your Organization with Inspiration From the World's Best Business Models Rating: 0 out of 5 stars0 ratingsBusiness Model You: The One-Page Way to Reinvent Your Work at Any Life Stage Rating: 0 out of 5 stars0 ratingsHigh-Impact Tools for Teams: 5 Tools to Align Team Members, Build Trust, and Get Results Fast Rating: 5 out of 5 stars5/5
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Reviews for Value Proposition Design
22 ratings3 reviews
- Rating: 4 out of 5 stars4/5My daughter gave this to me as a Birthday present (one of the books I'd suggested to her as possible presents). She has a background as a McKinsey consultant and I detected a note of reticence with the gift-giving. I suspect that she thought it lacked something. Now that I've read it I can kind-of see what she might have been thinking. This is a modestly large book devoted to a particular methodology that the authors have developed (or adopted parts of it from other work). The methodology is really about bringing some new product of procedure into a business in such a way that it is liable to be successful.....that is, provide value for the customer and create value for your business. Really, there are many similar models in circulation; there is not just ONE way of doing this but this methodology looks reasonable to me and can be applied fairly consistently across an organisation and with different products and services. So it's flexible. Basically, they have two elements that are re-used throughout: One the one side is the customer template with; pain relievers; gain creators and the product or service (value proposition). And on the other side is the Customer profile with: the jobs the customers are trying to get done; the pains or bad outcomes the customer currently has; and the gains that customers want to achieve. So you are trying to deliver an appropriate pain reliever to reduce the customer's pains, for example.Pretty simple but they manage to apply this template over and over again....to different segments of customers, to use it as a refining tool when something doesn't work, etc., etc. I remain mildly impressed. But I was impressed with the design and artwork and presentation of the book. They have done it well. The layout is simple, easy to read and very logical in the way it flows. (Maybe a bit longer than it needs to be....maybe a bit repetitive). And I found myself wondering; "who, in a fast moving business world, is actually going to methodically carry out all these steps?" Probably nobody....it's just too long and too convoluted. But the principles are all there and some of the steps could be taken very rapidly. In fact, the authors are at pains to point out that one should do a lot of cheap, rapid, testing before committing to anything that is going to use a lot of resources and prove costly if it fails. So full marks for that. I'm happy to recommend it as a useful methodology that could readily be adopted by a wide range of organisations...not just those seeking to make a profit. Four Stars from me.
- Rating: 3 out of 5 stars3/5An Excellent book, I'd recommend to Inventors, Engineers who are interested in Products Business.
I took away key categories and learning about customers better.
Deus Vult,
Gottfried - Rating: 5 out of 5 stars5/5Use in conjunction with the Sprint Book. Great exercises to use with your teams.
Book preview
Value Proposition Design - Alexander Osterwalder
1: Canvas
The Value Proposition Canvas has two sides. With the Customer Profile you clarify your customer understanding. With the Value Map you describe how you intend to create value for that customer. You achieve Fit between the two when one meets the other.
Create Value
The set of value proposition benefits that you design to attract customers.
Observe Customers
The set of customer characteristics that you assume, observe, and verify in the market.
DEF-I-NI-TION
VALUE PROPOSITION
Describes the benefits customers can
expect from your products and services.
Value Map
The Value (Proposition) Map describes the features of a specific value proposition in your business model in a more structured and detailed way. It breaks your value proposition down into products and services, pain relievers, and gain creators.
Customer Profile
The Customer (Segment) Profile describes a specific customer segment in your business model in a more structured and detailed way. It breaks the customer down into its jobs, pains, and gains.
You achieve Fit when your value map meets your customer profile—when your products and services produce pain relievers and gain creators that match one or more of the jobs, pains, and gains that are important to your customer.
1.1
Customer Profile
Customer Jobs
Jobs describe the things your customers are trying to get done in their work or in their life. A customer job could be the tasks they are trying to perform and complete, the problems they are trying to solve, or the needs they are trying to satisfy. Make sure you take the customer’s perspective when investigating jobs. What you think of as important from your perspective might not be a job customers are actually trying to get done.*
Distinguish between three main types of customer jobs to be done and supporting jobs:
Functional jobs
When your customers try to perform or complete a specific task or solve a specific problem, for example, mow the lawn, eat healthy as a consumer, write a report, or help clients as a professional.
Social jobs
When your customers want to look good or gain power or status. These jobs describe how customers want to be perceived by others, for example, look trendy as a consumer or be perceived as competent as a professional.
Personal/emotional jobs
When your customers seek a specific emotional state, such as feeling good or secure, for example, seeking peace of mind regarding one’s investments as a consumer or achieving the feeling of job security at one’s workplace.
Supporting jobs
Customers also perform supporting jobs in the context of purchasing and consuming value either as consumers or as professionals. These jobs arise from three different roles:
BUYER OF VALUE: jobs related to buying value, such as comparing offers, deciding which products to buy, standing in a checkout line, completing a purchase, or taking delivery of a product or service.
COCREATOR OF VALUE: jobs related to cocreating value with your organization, such as posting product reviews and feedback or even participating in the design of a product or service.
TRANSFERRER OF VALUE: jobs related to the end of a value proposition’s life cycle, such as canceling a subscription, disposing of a product, transferring it to others, or reselling it.
Job context
Customer jobs often depend on the specific context in which they are performed. The context may impose certain constraints or limitations. For example, calling somebody on the fly is different when you are traveling on a train than when you are driving a car. Likewise, going to the movies with your kids is different than going with your partner.
The jobs to be done concept was developed independently by several business thinkers including Anthony Ulwick of the consulting firm Strategyn, consultants Rick Pedi and Bob Moesta, and Professor Denise Nitterhouse of DePaul University. It was popularized by Clay Christensen and his consulting firm Innosight and Anthony Ulwick’s Strategyn.
Job importance
It is important to acknowledge that not all jobs have the same importance to your customer. Some matter more in a customer’s work or life because failing to get them done could have serious ramifications. Some are insignificant because the customer cares about other things more. Sometimes a customer will deem a job crucial because it occurs frequently or because it will result in a desired or unwanted outcome.
Download trigger questions to help find customer jobs
Customer Pains
Pains describe anything that annoys your customers before, during, and after trying to get a job done or simply prevents them from getting a job done. Pains also describe risks, that is, potential bad outcomes, related to getting a job done badly or not at all.
Seek to identify three types of customer pains and how severe customers find them:
Undesired outcomes, problems, and characteristics
Pains are functional (e.g., a solution doesn’t work, doesn’t work well, or has negative side effects), social (I look bad doing this
), emotional (I feel bad every time I do this
), or ancillary (It’s annoying to go to the store for this
). This may also involve undesired characteristics customers don’t like (e.g., Running at the gym is boring,
or This design is ugly
).
Obstacles
These are things that prevent customers from even getting started with a job or that slow them down (e.g., I lack the time to get this job done accurately,
or I can’t afford any of the existing solutions
).
Risks (undesired potential outcomes)
What could go wrong and have important negative consequences (e.g., I might lose credibility when using this type of solution,
or A security breach would be disastrous for us
).
Tip: Make pains concrete.
To clearly differentiate jobs, pains, and gains, describe them as concretely as possible. For example, when a customer says waiting in line was a waste of time,
ask after how many minutes exactly it began to feel like wasted time. That way you can note "wasting more than x minutes standing in line." When you understand how exactly customers measure pain severity, you can design better pain relievers in your value proposition.
Pain severity
A customer pain can be extreme or moderate, similar to how jobs can be important or insignificant to the customer.
The following list of trigger questions can help you think of different potential customer pains:
How do your customers define too costly? Takes a lot of time, costs too much money, or requires substantial efforts?
What makes your customers feel bad? What are their frustrations, annoyances, or things that give them a headache?
How are current value propositions underperforming for your customers? Which features are they missing? Are there performance issues that annoy them or malfunctions they cite?
What are the main difficulties and challenges your customers encounter? Do they understand how things work, have difficulties getting certain things done, or resist particular jobs for specific reasons?
What negative social consequences do your customers encounter or fear? Are they afraid of a loss of face, power, trust, or status?
What risks do your customers fear? Are they afraid of financial, social, or technical risks, or are they asking themselves what could go wrong?
What’s keeping your customers awake at night? What are their big issues, concerns, and worries?
What common mistakes do your customers make? Are they using a solution the wrong way?
What barriers are keeping your customers from adopting a value proposition? Are there upfront investment costs, a steep learning curve, or other obstacles preventing adoption?
Download trigger questions
Customer Gains
Gains describe the outcomes and benefits your customers want. Some gains are required, expected, or desired by customers, and some would surprise them. Gains include functional utility, social gains, positive emotions, and cost savings.
Seek to identify four types of customer gains in terms of outcomes and benefits:
Required gains
These are gains without which a solution wouldn’t work. For example, the most basic expectation that we have from a smartphone is that we can make a call with it.
Expected gains
These are relatively basic gains that we expect from a solution, even if it could work without them. For example, since Apple launched the iPhone, we expect phones to be well-designed and look