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#30: Food Chain Magnate and Game Storage

#30: Food Chain Magnate and Game Storage

FromSo Very Wrong About Games


#30: Food Chain Magnate and Game Storage

FromSo Very Wrong About Games

ratings:
Length:
66 minutes
Released:
Jun 20, 2018
Format:
Podcast episode

Description

It is important to stay flexible, and follow the ways of those who practise judo and jiu-jitsu. That is why we choke people as often as we can. Wait, that's not right. Rather, it is important to be supple and adaptable. We had intended to be on time and talking about different things, but sundry unrelated crises have changed both of those plans. We apologize for the delay, but we are confident our new plans are much better. We adapt. We choke. It is a good thing no one reads these, or these comments might be construed as an admission of assault. Games Played Last Week:-LOAD: League of Ancient Defenders 1m43s (Archon Studio, 2016)-The 7th Continent 3m42s (Ludovic Roudy & Bruno Sautter, Serious Poulp Games, 2017)-Heroes of Air, Land, & Sea 6m34s (Scott Almes, Gamelyn Games, 2018)-John Company 11m38s (Cole Wehrle, Sierra Madre, 2017)-Shards of Infinity 12m34s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)-Grimslingers: The Northern Territory 15m30s (Stephen Gibson, Greenbrier Games, 2018)News (and why it doesn't matter)-Netrunner Runs No More? 18m00s-Kung Fu Panda...? 18m41s-Monolith: A New Mold for Kickstarter? 19m07s-Summer Hours at SVWAG? 23m02sFeature Game: Food Chain Magnate 23m11s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)Topic: Board Game Storage 48m56s
Released:
Jun 20, 2018
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.