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#38: Too Many Bones and Difficulty in Co-ops

#38: Too Many Bones and Difficulty in Co-ops

FromSo Very Wrong About Games


#38: Too Many Bones and Difficulty in Co-ops

FromSo Very Wrong About Games

ratings:
Length:
72 minutes
Released:
Sep 18, 2018
Format:
Podcast episode

Description

Sometimes, dear listeners, the news does matter, and in such instances our hosts feel under-equipped to address them properly. Such is the nature of crippling incompetence. I mean, they could have devoted their time to worthwhile pursuits (like playing games) but instead they shout into a can to strangers (about playing games). But sometimes circumstances demand a brief segue into matters of consequence, and so we here at SVWAG swear by the majestic mountains of Manitoba to do our best.Games Played Last Week: -Ethnos 1m54s (Paolo Mori, CMON, 2017) -El Grande 2m52s (Wolfgang Kramer & Richard Ulrich, Hans im Gluck, 1995)-Who Goes There? 4m34s (Anthony Coffey & Jesse Labbe, Certifiable Games, 2018) -Street Masters: Twin Tiger 8m51s (Brady Sadler & Adam Sadler, Blacklist Games, 2018) -Level 7 [Invasion] 10m49s (Will Schoonover, Privateer Press, 2014)-Grand Austria Hotel 13m19s (Virginio Gigli & Simone Luciani, Lookout Games, 2015)-Mecanisburgo 15m43s (Servando Cavallar, Gen-X Games, 2008)News (and why it doesn't matter)-Walker discovers Norwegia 20m05s-BattleCON big (huge) box 20m45s-El Dorado gets hexed 21m05s-dlp Games' callous disregard and intellectual laziness re: Manitoba 21m29s Feature Game: Too Many Bones: Undertow 29m19s (Adam Carlson & Josh J. Carlson, Chip Theory Games, 2018)Topic: Difficulty in Co-ops 52m01s
Released:
Sep 18, 2018
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.