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#11: Gaia Project and Reskins & Second Editions

#11: Gaia Project and Reskins & Second Editions

FromSo Very Wrong About Games


#11: Gaia Project and Reskins & Second Editions

FromSo Very Wrong About Games

ratings:
Length:
68 minutes
Released:
Feb 6, 2018
Format:
Podcast episode

Description

Mark and Walker switch roles this week in a stunning reversal. Walker avoids telling Mark to "get good," but it's a close thing only narrowly avoided. In Walker's defense, Mark really should git gud--as has been noted by many a scholar and physician. They discuss the redevelopment of Terra Mystica called Gaia Project, and then they generalize to how publishers sometimes mess up new editions of their games. Mark's sanity is questioned throughout; probably a sound policy.Games Played Last Week:-Stone Age 1m17s (Bernd Brunnhofer, Hans im Gluck, 2008)-Corporate America 3m44s (Teale Fristoe, Nothing Sacred Games, 2013)-Scythe: The Wind Gambit 8m12s (Kai Starck & Jamey Stegmaier, Stonemaier Games, 2017)-Mythic Battles: Pantheon 9m55s (Eric Bourlett & Benoit Vogt, Monolith, 2017) -Galaxy Trucker 14m26s (Vlaada Chvatil, Czech Games Edition, 2007)News (and why it doesn't matter):-Asmodee Buys Something 18m01s-ShipNaked and Dan Yarrington's Run-in with Phil Eklund 18m20sFeature Game: Gaia Project 22m06s (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017) Topic: Reskins & Second Editions 45m40s
Released:
Feb 6, 2018
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.