65 min listen
#11: Gaia Project and Reskins & Second Editions
#11: Gaia Project and Reskins & Second Editions
ratings:
Length:
68 minutes
Released:
Feb 6, 2018
Format:
Podcast episode
Description
Mark and Walker switch roles this week in a stunning reversal. Walker avoids telling Mark to "get good," but it's a close thing only narrowly avoided. In Walker's defense, Mark really should git gud--as has been noted by many a scholar and physician. They discuss the redevelopment of Terra Mystica called Gaia Project, and then they generalize to how publishers sometimes mess up new editions of their games. Mark's sanity is questioned throughout; probably a sound policy.Games Played Last Week:-Stone Age 1m17s (Bernd Brunnhofer, Hans im Gluck, 2008)-Corporate America 3m44s (Teale Fristoe, Nothing Sacred Games, 2013)-Scythe: The Wind Gambit 8m12s (Kai Starck & Jamey Stegmaier, Stonemaier Games, 2017)-Mythic Battles: Pantheon 9m55s (Eric Bourlett & Benoit Vogt, Monolith, 2017) -Galaxy Trucker 14m26s (Vlaada Chvatil, Czech Games Edition, 2007)News (and why it doesn't matter):-Asmodee Buys Something 18m01s-ShipNaked and Dan Yarrington's Run-in with Phil Eklund 18m20sFeature Game: Gaia Project 22m06s (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017) Topic: Reskins & Second Editions 45m40s
Released:
Feb 6, 2018
Format:
Podcast episode
Titles in the series (100)
#10: A Feast for Odin and Apps: Mark and Walker address so many questions this week. How many ways can Walker pronounce "coyote?" Why is all of Oceania laughing at CMON? What is the best social and economic system? How condescending can Mark get? Listen up, as all will be explained... by So Very Wrong About Games