70 min listen
#21: Quartermaster General and Gaming Conventions
#21: Quartermaster General and Gaming Conventions
ratings:
Length:
70 minutes
Released:
Apr 17, 2018
Format:
Podcast episode
Description
Mark and Walker delve into matters of criminal justice this week, pondering the balance and tradeoffs between deterrence, retribution, and rehabilitation. Walker seems to think that Bunny Kingdom a form of cruel and unusual punishment, whereas Mark seems to think that any form of travel is necessarily a form of inhumane rendition. Anyway, they're sellouts now, so if you send them free stuff in the mail they'll say whatever you want them to.Games Played Last Week:-When I Dream 3m22s (Chris Darsaklis, Repos Productions, 2016)-Noria 6m09s (Sophia Wagner, Stronghold, 2017)-A Feast for Odin 8m46s (Uwe Rosenberg, Feuerland Spiele, 2016)-Space Hulk 3rd Edition 12m13s (Richard Halliwell, Games Workshop, 2009)-XenoShyft: Onslaught 14m00s (Michael Shinall, CMON, 2015)-Massive Darkness 18m07s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2017)-Feudum 21m12s (Mark K. Swanson, Odd Bird Games, 2018)News (and why it doesn't matter)-More Shade, more Spire 28m15s-Boarders' backers left in the lurch 28m46s-Battlestar Galactica minis 30m20s-Starship Samurai 32m11sFeature Game: Quartermaster General 33m50s (Ian Brody, Griggling Games, 2014)Quartermaster General: Victory or Death: The Peloponnesian War (Ian Brody, Griggling Games, 2016)Quartermaster General: 1914 (Ian Brody, Griggling Games, 2016)Topic: Gaming Conventions 55m20s
Released:
Apr 17, 2018
Format:
Podcast episode
Titles in the series (100)
#7: Scythe: The Wind Gambit and Campaigns: Mark and Walker discuss many things Stonemaier games, and ask the rhetorical question: why does everything gotta have a campaign? They then try to answer that question, because they don't know what rhetorical means. Games Played Last Week: -Alien... by So Very Wrong About Games