70 min listen
#7: Scythe: The Wind Gambit and Campaigns
#7: Scythe: The Wind Gambit and Campaigns
ratings:
Length:
70 minutes
Released:
Jan 9, 2018
Format:
Podcast episode
Description
Mark and Walker discuss many things Stonemaier games, and ask the rhetorical question: why does everything gotta have a campaign? They then try to answer that question, because they don't know what rhetorical means. Games Played Last Week:-Alien Artifacts (Marcin Senior Ropka & Viola Kijowska, Portal, 2017)-Charterstone (Jamey Stegmaier, Stonemaier Games, 2017)-El Grande (Wolfgang Kramer & Richard Ulrich, Hans im Gluck, 1995)-Antiquity (Joroen Doumen & Joris Wiersinga, Splotter, 2004)-Monikers (Alex Hague & Justin Vickers, Palm Court, 2015)-One Night Ultimate Werewolf (Ted Alspach & Akihisa Okui, Bezier Games, 2014)-Pandemic Legacy Season 2 (Rob Daviau & Matt Leacock, Z-Man, 2017) -Sakura Arms (Baka Fire, AEG, 2017)
Released:
Jan 9, 2018
Format:
Podcast episode
Titles in the series (100)
#7: Scythe: The Wind Gambit and Campaigns: Mark and Walker discuss many things Stonemaier games, and ask the rhetorical question: why does everything gotta have a campaign? They then try to answer that question, because they don't know what rhetorical means. Games Played Last Week: -Alien... by So Very Wrong About Games