70 min listen
#33: Thunderstone Quest and Mechanisms We're Tired Of
#33: Thunderstone Quest and Mechanisms We're Tired Of
ratings:
Length:
72 minutes
Released:
Jul 24, 2018
Format:
Podcast episode
Description
This episode enters the Fire Swamp, the reputed lair of the R.O.U.S.--the Rodents of Unusual Size. Mark doesn't think they exist. We go in-depth into Thunderstone Quest, a long-serving deckbuilder that is a loyal as a farm boy. Walker announces that take-that cards killed his father, and they should prepare to die. I guess Andre the Giant shows up...? Games Played Last Week:-Gaslands 3m46s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)-San Juan 2nd ed. 5m27s (Andreas Seyfarth, alea, 2014)-13 Days: The Cuban Missile Crisis 6m39s (Asger Harding Granerud & Daniel Skjold Pedersen, Jolly Roger Games, 2016)-EXCEED Fighting System 9m01s (D. Brad Talton, Level 99 Games, 2016)-Duhr: The Lesser Houses 10m11s (Jim Felli, Devious Weasel, 2018)-Rum & Bones: Second Tide 14m03s (Michael Shinall, CMON, 2017)-Guards of Atlantis 14m53s (Artyom Nichipurov, Wolff Designa, 2017)-Scoville 15m57s (Ed Marriott, Tasty Minstrel, 2014)News (and why it doesn't matter) -Eclipse 1st edition gets eclipsed by 2nd ed. 17m43s-Overturn KS gets overturned by KS 21m36s-Vital Lacerda's vital work continues 24m36s-Knizia lays tiles in the Blue Lagoon 25m01s-Walker explains Wacky Races 25m44s-Asmodee being transferred from one Paris equity firm to another 27m27s Feature Game: Thunderstone Quest 28m40s (Mike Elliott, Bryan Reese & Mark Wootton, AEG, 2018)Topic: The Romance is Over: Mechanisms We're Tired Of 1h00m46s
Released:
Jul 24, 2018
Format:
Podcast episode
Titles in the series (100)
#7: Scythe: The Wind Gambit and Campaigns: Mark and Walker discuss many things Stonemaier games, and ask the rhetorical question: why does everything gotta have a campaign? They then try to answer that question, because they don't know what rhetorical means. Games Played Last Week: -Alien... by So Very Wrong About Games