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#34: Tigris & Euphrates and Yellow & Yangtze

#34: Tigris & Euphrates and Yellow & Yangtze

FromSo Very Wrong About Games


#34: Tigris & Euphrates and Yellow & Yangtze

FromSo Very Wrong About Games

ratings:
Length:
74 minutes
Released:
Aug 7, 2018
Format:
Podcast episode

Description

Since the dawn of time, predating recorded history, there has been the genius of Reiner Knizia. The Code of Hammurabi taught its readers how to play Tigris & Euphrates. Enkidu had his own custom set fashioned from the bones of his enemies. Gilgamesh sought immortality merely so he had enough time to git gud. Marduk once accidentally flooded the world in enthusiasm over a blue external conflict. It is literally the Ur-game. But everything gets a sequel now, so let's talk about Yellow & Yangtze. Games Played Last Week:-Downforce 1m59s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)-Let's Make a Bus Route 3m11s (Saashi, Saashi & Saashi, 2018)-Grimslingers: The Northern Territory 3m54s (Stephen Gibson, Greenbrier Games, 2018)-Custom Heroes 6m15s (John D. Clair, AEG, 2017)-Chicken Caesar 9m07s (Bryan Fischer & John Sizemore, Nevermore Games, 2012)-Menara 11m31s (Oliver Richtberg, Zoch Verlag, 2018)-Paper Tales 13m61s (Masato Uesugi, Catch Up Games, 2017)-Blood Bowl: Team Manager 15m47s (Jason Little, Fantasy Flight, 2011)-Titans Tactics 17m06s (G. Kelly Toyama, Imbalanced Games, 2013)-The Resistance: Avalon 20m00s (Don Eskridge, Indie Boards & Cards, 2012)News (and why it doesn't matter) -Richard Garfield has a new distribution model to take your money 22m09s-Consolidation: It's not just for Asmodee 27m01s-Make Project ELITE again 28m25sFeature Game(s): Tigris & Euphrates 30m44s (Reiner Knizia, Hans im Gluck, 1997)Yellow & Yangtze 48m51s (Reiner Knizia, Grail Games, 2018)
Released:
Aug 7, 2018
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.