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Roundtable discussion: Immersive Entertainment and Real World Impact • Part 2

Roundtable discussion: Immersive Entertainment and Real World Impact • Part 2

FromImmersion Nation Podcast


Roundtable discussion: Immersive Entertainment and Real World Impact • Part 2

FromImmersion Nation Podcast

ratings:
Length:
29 minutes
Released:
Feb 7, 2020
Format:
Podcast episode

Description

This is part two of the three-part roundtable discussion on the real-world impact of immersive entertainment. This, in many ways, is the perfect set of episodes to be airing now, because this is the time of year where many so many people, subcultures, and industries zoom out to look at the broader picture. Where have we come from? Where is this all going? And what in the world does this all mean anyway? Well, I can think of very few people who are more qualified to help lend some clarity to these questions for the immersive community in 2020.Joining us we have Caroline Murphy, Chief Creative Officer of Incantrix Productions, Jessica Creane, founder of IKANTKOAN Games, Justin Fyles, Co-founder and Managing Director of Any One Thing, and Risa Puno, creator of The Privilege of Escape and Creative Time’s first open call artist. If you’re jumping in here and want more context for our contemplative immersive creators, they all have their own episodes on the podcast. They also introduce themselves in the first episode. Selected Links:Caroline MurphyIncantrix ProductionsInstagramFacebookTwitterJessica CreaneIKANTKOAN GamesInstagramTwitterFacebookJustin FylesAny One ThingInstagramTwitterFacebookRisa PunoThe Privilege of EscapeInstagram TwitterVimeoMentioned:2019 Immersion Awards: Nominations2019 Immersion Awards: VotingCaroline’s Immersion Nation Podcast interviewJessica’s Immersion Nation Podcast interviewJustin’s Immersion Nation Podcast interview Risa’s Immersion Nation Podcast interview •pt 1Risa’s Immersion Nation Podcast interview •pt 2Mattie Bryce: game designerChapter Markers can be found here
Released:
Feb 7, 2020
Format:
Podcast episode

Titles in the series (49)

Entertainment is changing. Discover how Immersive entertainment is changing our culture, the way we interact, and the way we play. Each Monday, the creators of immersive experiences tell us what it means to engage with new rules in new worlds. VR, escape rooms, social adventures, and alternate reality games only scratch the surface of what’s to come as the immersive revolution grows.