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Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!

Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!

FromRule of Carnage - Designing Better Miniatures Games


Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!

FromRule of Carnage - Designing Better Miniatures Games

ratings:
Length:
74 minutes
Released:
May 13, 2024
Format:
Podcast episode

Description

In Episode 108 the guys have been thinking about a range of ways to focus the attention of your game, Simulation VS Emulation, Abstraction VS Detail and Diegetic VS Non-Diegetic. All of these are ways of focusing your players to they pay attention to the parts of your game you want them to, and all are well worth thinking about.

Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh
Released:
May 13, 2024
Format:
Podcast episode

Titles in the series (100)

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.