Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

Paul Peterson — Unveiling Smash Up's Ingenious Mechanics, Game Design Evolution, and the Creative Challenges of Shuffle Building (#6)

Paul Peterson — Unveiling Smash Up's Ingenious Mechanics, Game Design Evolution, and the Creative Challenges of Shuffle Building (#6)

FromThink Like A Game Designer


Paul Peterson — Unveiling Smash Up's Ingenious Mechanics, Game Design Evolution, and the Creative Challenges of Shuffle Building (#6)

FromThink Like A Game Designer

ratings:
Length:
76 minutes
Released:
May 21, 2019
Format:
Podcast episode

Description

Magic: the Gathering, Pokémon, Smash Up, Guillotine, and The Pathfinder Adventure Card Game are just a few of the games Paul Peterson had a hand in creating. In this episode, Paul talks about building a community and company that supports game design and creativity, from big studio work to boutique game design companies. His work in the field of game design has given him incredible insight into what it takes to design and produce awesome games. Enjoy!
Released:
May 21, 2019
Format:
Podcast episode

Titles in the series (70)

In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.