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James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4)

James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4)

FromThink Like A Game Designer


James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4)

FromThink Like A Game Designer

ratings:
Length:
88 minutes
Released:
Mar 19, 2019
Format:
Podcast episode

Description

James Ernest is a man of many talents. He’s a screenwriter, poker player, juggler and game designer. He’s worked with Wizards of the Coast, Paizo Publishing, and even developed the game _Tak_ with legendary fantasy author Patrick Rothfuss. In this podcast, James talks about how he and his company, Cheapass Games, work to designs new games, develop rulesets, and manage the expectations of players. This episode is a treasure trove of game design knowledge. Check it out!
Released:
Mar 19, 2019
Format:
Podcast episode

Titles in the series (70)

In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.