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Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson

Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson

FromBoard Game Design Lab


Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson

FromBoard Game Design Lab

ratings:
Length:
52 minutes
Released:
Mar 8, 2017
Format:
Podcast episode

Description

Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to...
Released:
Mar 8, 2017
Format:
Podcast episode

Titles in the series (100)

Helping You Design Great Games People Love