46 min listen
Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson
Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson
ratings:
Length:
52 minutes
Released:
Mar 8, 2017
Format:
Podcast episode
Description
Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to...
Released:
Mar 8, 2017
Format:
Podcast episode
Titles in the series (100)
Custom Components in Your Game with Edo Baraf: Edo Baraf, designer of Herbaceous, discusses the many different types of custom components you can add to your games and the challenges and considerations that go with each one. We talk custom dice, boards, boxes, inserts, meeples, sleeves, and more. by Board Game Design Lab