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#113: Undaunted: Normandy

#113: Undaunted: Normandy

FromSo Very Wrong About Games


#113: Undaunted: Normandy

FromSo Very Wrong About Games

ratings:
Length:
56 minutes
Released:
Apr 14, 2020
Format:
Podcast episode

Description

No daunts are asked and no daunts are given this week. "I don't give a daunt" is tattooed on Walker's back, no doubt an homage to Rhett Butler's famous ending line. We needed a little breather this time--a break from two-hour epic experiences. A little palate cleanser to ease us into a purely digital gaming life; because, to be frank, in this stage of isolation, we felt a little daunted.We will plead for your indulgence, as our audio setup is once again in a state of flux as we transition to a two-studio setup. Games Played Last Week:-Orleans 2m28s (Reiner Stockhausen, dlp Games, 2014)-The Quiet Year 3m03s (Avery Alder, Buried Without Ceremony, 2013)-Shadowrift 6m14s (Jeremy Anderson, Game Night Productions, 2012)-Spirit Island 8m17s (Eric R. Reuss, Greater Than Games, 2017)-Carolus Magnus 11m42s (Leo Colovini, Rio Grande Games, 2000) -Race for the Galaxy 17m25s (Thomas Lehmann, Rio Grande Games, 2007)-BattleCON: War of Indines 19m40s (D. Brad Talton, Jr., Level 99 Games, 2010)News (and why it doesn't matter):-For Science! on Kickstarter now 23m29s-CMON audit woes? 25m34sFeature Game: Undaunted: Normandy 28m20s (Trevor Benjamin & David Thompson, Osprey Games, 2019)
Released:
Apr 14, 2020
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.