65 min listen
#193: Praga Caput Regni
ratings:
Length:
77 minutes
Released:
Nov 30, 2021
Format:
Podcast episode
Description
We have become feature-hungry here at SVWAG. We debut Walker's Language Corner which, let us be frank, is not apt to be repeated, especially given Walker's aversion to dead languages. We finally name a recurring segment that has been airing unaccredited for years, and we have dubbed in Mark's Rage Theatre. It is Festivus every day of the year, and Mark has some grievances to air. Games Played Last Week:01:18 -Paper Dungeons (Leandro Pires, MeepleBR, 2020)04:40 -Sheepy Time (Neil Kimball, Alderac Entertainment Group, 2021)09:45 -Draftosaurus: Aerial Show (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, & Théo Rivière, Ankama, 2020)12:07 -Disney Gargoyles: Awakening (Nate Heiss, Ravensburger, 2021)16:26 -Imperial Steam (Alexander Huemer, Capstone Games, 2021)21:14 -Puerto Rico (Andreas Seyfarth, alea, 2002)27:49 -Beez (Dan Halstad, Next Move Games, 2020)30:03 -Keyflower (Sebastien Bleasdale & Richard Breese, R&D Games, 2012) BGA implementation by Radu Stefan & Adam Dewbery34:31 -Llamaland (Phil Walker-Harding, Lookout Games, 2021) 36:04 -Cellulose (John Coveyou & Steve Schlepphorst, Genuis Games, 2022)News (and why it doesn't matter):38:50 My City Roll and Write39:10 Play-Along Parasocial Saturdays! Dec. 4 at 10:30 EST, join us in playing Paper Dungeons and Cartographers39:34 I, Napoleon from GMT Games and Ted Raicer40:24 Boards&Dice: Terracotta Army40:51 Tasty Minstrel's remaining stock being sold off through CoolStuffInc42:28 Feature Game: Praga Caput Regni (Vladimír Suchý, Delicious Games, 2020)1:08:10 SVWAG Presents Masterpiece Theatre: The Legend of Korra Season 4
Released:
Nov 30, 2021
Format:
Podcast episode
Titles in the series (100)
#10: A Feast for Odin and Apps: Mark and Walker address so many questions this week. How many ways can Walker pronounce "coyote?" Why is all of Oceania laughing at CMON? What is the best social and economic system? How condescending can Mark get? Listen up, as all will be explained... by So Very Wrong About Games