84 min listen
#175: Listener Mail August 2017
ratings:
Length:
36 minutes
Released:
Aug 17, 2017
Format:
Podcast episode
Description
David, Dirk, and Kathryn dive into the digital mailbag and take a shot at some listener questions. Topics include Kickstarter Cancellations, design organization and ways to pitch a game.
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Kathryn Hymes - @chicalashaw, thornygames.com
David Heron - @DavidVHeron
Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com
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Episode Outline
0:20 Everyone thinks it has been a good week.
0:26 Some listener comments
0:36 Listener Michael Hopkins - Kickstarter Cancellations
3:18 Q: Glen Slagel - Do you go back through old notes?
7:17 Q: Tristen Angeles & Ryan Sumo - How do you organize your design?
15:02 Q: Aaron Wilson & Trevor Willis - Pitching a game by video vs. at a convention?
18:15 Q: Tristen & Ryan - How do you organize play tests?
22:53 Art Quality of prototypes - How does high vs. low fidelity impact testing?
26:06 Events for designers
27:00 Q: Derek Tocaz - Score keeping mechanisms - what do you like?
34:23 Kathryn got some cool games while in Japan
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Kathryn Hymes - @chicalashaw, thornygames.com
David Heron - @DavidVHeron
Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com
---------------------
Episode Outline
0:20 Everyone thinks it has been a good week.
0:26 Some listener comments
0:36 Listener Michael Hopkins - Kickstarter Cancellations
3:18 Q: Glen Slagel - Do you go back through old notes?
7:17 Q: Tristen Angeles & Ryan Sumo - How do you organize your design?
15:02 Q: Aaron Wilson & Trevor Willis - Pitching a game by video vs. at a convention?
18:15 Q: Tristen & Ryan - How do you organize play tests?
22:53 Art Quality of prototypes - How does high vs. low fidelity impact testing?
26:06 Events for designers
27:00 Q: Derek Tocaz - Score keeping mechanisms - what do you like?
34:23 Kathryn got some cool games while in Japan
Released:
Aug 17, 2017
Format:
Podcast episode
Titles in the series (100)
#19: Diplomacy & Allan Calhamer. With Jim Burgess: With the sad passing of Allan Calhamer, Dirk and Jon felt it appropriate to honor his memory and the legacy left behind by his finest work: Diplomacy. They are joined by Jim Burgess, a distinguished member of the Diplomacy community. The crew discusses... by The Game Design Round Table