64 min listen
#310 Listener Questions
ratings:
Length:
47 minutes
Released:
Feb 14, 2024
Format:
Podcast episode
Description
Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game “broken”, and tips to follow when designing around a licensed property. They also delve into design stagnation and following what was done before you, as well as when to innovate and when to iterate.
Released:
Feb 14, 2024
Format:
Podcast episode
Titles in the series (100)
#25: Information & Obfuscation: David Heron, Jon and Dirk noodle over the role of information and obfuscation in game design. Why does ‘Persona 4’ work when the BioWare games do not? And when can hiding info be GOOD for a game? by The Game Design Round Table