64 min listen
#11: Storytelling & The Walking Dead. With Telltale
#11: Storytelling & The Walking Dead. With Telltale
ratings:
Length:
80 minutes
Released:
Jan 23, 2013
Format:
Podcast episode
Description
A “high-energy” episode this week as Jon and Dirk are joined by Telltale Games designers (and Idle Thumbs hosts) Sean Vanaman and Jake Rodkin. The guests share their experiences developing story-based games, with a particular focus on The Walking Dead. Many of the design challenges they face contrast heavily with what Jon and Dirk are used to with more abstract, non-story titles. And yet, the crew also discovers that many of the nuts and bolts that go into game development are the same regardless of what type of project you’re working on.Oh, and a spoiler warning for those of you who haven’t yet finished Season 1 of The Walking Dead. Jake and Sean discuss important plot points a couple times, so listener beware!
Released:
Jan 23, 2013
Format:
Podcast episode
Titles in the series (100)
#25: Information & Obfuscation: David Heron, Jon and Dirk noodle over the role of information and obfuscation in game design. Why does ‘Persona 4’ work when the BioWare games do not? And when can hiding info be GOOD for a game? by The Game Design Round Table