74 min listen
#18: Spelunky. With Derek Yu
ratings:
Length:
77 minutes
Released:
Mar 15, 2013
Format:
Podcast episode
Description
This week Jon and Dirk are joined by Derek Yu, designer of Spelunky. He shares his design approach, the importance of challenge and permadeath. Derek also describes what it’s like to be a designer/artist hybrid, as opposed to the designer/programmers that this show has tended to focus on more in the past. He also touches on his unique development cycle where he oscillates between PC freeware and professional, for-purchase titles.There are a few small spoilers, so beware, should you have any interest in exploring the game’s nuances for yourself!
Released:
Mar 15, 2013
Format:
Podcast episode
Titles in the series (100)
#13: Jon’s New Game - At the Gates: Lucky #13! In this week’s episode, our hosts discuss Jon’s new game: ‘At the Gates,’ a 4X strategy game where you play as a barbarian tribe during the fall of Rome. They discuss the background for the game’s development, as well as the design thinking ... by The Game Design Round Table