61 min listen
#34: Progression Systems. With Soren Johnson
#34: Progression Systems. With Soren Johnson
ratings:
Length:
63 minutes
Released:
Jul 2, 2013
Format:
Podcast episode
Description
Soren Johnson returns to the show to discuss progression systems with Jon and Dirk, with a special focus on technology trees. What are the advantages and disadvantages of abstraction? How do Diablo 2 and 3 and Civilization 4 and 5 differ? What is At the Gates doing with Romanization Perks? And hell, what makes for a good progression system anyways? All of these questions - and more - are answered within!
Released:
Jul 2, 2013
Format:
Podcast episode
Titles in the series (100)
#10: Battle of the Bulge, Updates, and More: An intimate show this week where Jon and Dirk cover a variety of topics ranging from the new Battle of the Bulge iOS game to Jon’s recent article contrasting turn-based and real-time games. Dirk also provides an update on the progress of his current ga... by The Game Design Round Table