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#34: Progression Systems. With Soren Johnson

#34: Progression Systems. With Soren Johnson

FromThe Game Design Round Table


#34: Progression Systems. With Soren Johnson

FromThe Game Design Round Table

ratings:
Length:
63 minutes
Released:
Jul 2, 2013
Format:
Podcast episode

Description

Soren Johnson returns to the show to discuss progression systems with Jon and Dirk, with a special focus on technology trees. What are the advantages and disadvantages of abstraction? How do Diablo 2 and 3 and Civilization 4 and 5 differ? What is At the Gates doing with Romanization Perks? And hell, what makes for a good progression system anyways? All of these questions - and more - are answered within!
Released:
Jul 2, 2013
Format:
Podcast episode

Titles in the series (100)

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.