69 min listen
#26: Puzzle Strike, Becoming a Designer, & More
#26: Puzzle Strike, Becoming a Designer, & More
ratings:
Length:
95 minutes
Released:
May 7, 2013
Format:
Podcast episode
Description
A lengthy episode where Jon and Dirk cover a variety of topics. First, they discuss the superb ‘Puzzle Strike’, basically “‘Dominion’ done right.” The conversation shifts to ‘Magic’ and the pluses and minuses of an immense learning curve. Our hosts then provide updates on their ongoing projects, and wrap up the episode with a realistic (some might say sobering) look at what it’s like becoming - and being - a game designer.
Released:
May 7, 2013
Format:
Podcast episode
Titles in the series (100)
#5: Digital vs. Tabletop Game Design: An intimate show this week in which our co-hosts “go commando,” as Dirk puts it. We compare and contrast tabletop and digital game design, and dig into the process Dirk went through when creating Tomorrow. The crew dives deep into the “nuts and bolts” ... by The Game Design Round Table