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Fantasy Knights
Fantasy Knights
Fantasy Knights
Ebook84 pages37 minutes

Fantasy Knights

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Fantasy Knights is an introductory sword-and-sorcery role-playing system for experienced gamemasters and beginning adventurers. To play it, you need only a pencil, paper, and six-sided dice. It is suitable for short campaigns and one-off adventures.

LanguageEnglish
PublisherCharles Rocha
Release dateMay 7, 2022
ISBN9781005871000
Fantasy Knights
Author

Charles Rocha

Charles Rocha is a graduate of Central Washington University in Ellensburg, Washington, with a B.A. in English and an M.A. in British Literature. Currently he works as an ESL instructor in the city of Dnipro, Ukraine. He has had stories and essays published in small journals and online story websites.

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    Book preview

    Fantasy Knights - Charles Rocha

    Fantasy Knights

    Fantasy Knights

    A Role-Playing Game System

    by Charles Rocha

    Copyright 1989-2022 Charles Rocha

    Published by Charles Rocha at Smashwords

    ISBN 9781005871000 (epub version)

    Cover design by Charles Rocha

    Smashwords Edition, License Notes

    This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your enjoyment only, then please return to Smashwords.com or your favorite retailer and purchase your own copy. Thank you for respecting the hard work of this author.

    Contents

    1. Setting Up the Character

    1.1 Introduction

    1.2 Overview to Setting Up a Character

    1.3 Basic Characteristics

    1.4 Non-Human Races

    1.5 Characteristic Modifiers

    1.6 Character Specialization

    1.7 Special Qualities for Humans

    1.8 Craft & Vocation Skills

    2. Skills & Abilities

    2.1 Using Skills

    2.2 Increasing Skill Levels

    2.3 List of Skills

    3. Magic

    3.1 Introduction to Magic Spells

    3.2 Basic Rules on Spells

    3.3 List of Magical Spells

    3.4 Potions, Scrolls & Amulets

    4. Outfitting

    4.1 Currency

    4.2 Encumbrance

    4.3 Starting Equipment

    4.4 Weapons & Armor

    4.5 Adventuring Equipment List

    4.6 Weapons List

    5. Resolution of Events

    5.1 Time & Distance Metrics

    5.2 Basic Skills Resolution

    5.3 Using Craft & Vocation Skills

    5.4 Combat Actions and Events

    5.4.1 Battle Actions

    5.4.2 Striking with a Weapon

    5.4.3 Blocks & Parries

    5.4.4 Close-Call Initiatives for Actions

    5.4.5 Shield or Weapon Critical Block

    5.4.6 Weapon Critical Hits

    5.4.7 Creature Critical Hits

    5.4.8 Weapon Fumbles

    5.4.9 Spell Fumbles

    5.5 General Characteristic Tests

    5.6 Effects of Fatigue

    5.7 Effects of Alcohol

    5.8 Damage to Inanimate Objects

    6. Gamemaster Charts & Tables

    6.1 Falls

    Table 6.1.1 Fall Damage

    Table 6.1.2 Specific Injuries from Fall

    6.2 Diseases & Poisons

    Table 6.2.1 Diseases

    Table 6.2.2 Poisons

    6.3 NPC Behavior

    Table 6.3.1 NPC & Creature Morale

    Table 6.3.2 NPC Reactions

    Table 6.3.3 NPC Reactions

    6.4 NPC Generation

    Table 6.4.1 Basic Characteristics for NPCs

    Table 6.4.2 Skills for NPCs

    Table 6.4.3 Weapons for NPCs

    Table 6.4.4 Armor for NPCs

    Table 6.4.5 General Spells for NPCs

    Table 6.4.6 Battle Spells for NPCs

    Table 6.4.7 Random Magic Items

    Table 6.4.8 Random Adventuring Equipment

    6.5 Towns & Other Settlements

    Table 6.5.1 Availability of Business Establishments

    Table 6.5.2 Quality & Prices of Goods & Services

    Table 6.5.3 Condition of Goods to be Purchased

    7. Creatures

    7.1 Basic Rules

    7.2 Supernatural Forces

    7.3 List of Creatures

    Bone Eater

    Centaur

    Chimera

    Death Jelly

    Dog

    Donkey or Mule

    Dragon

    Gargoyle

    Ghoul

    Giant Eagle

    Giant Rat

    Giant Scorpion

    Giant Spider

    Goblin

    Griffon

    Harpy

    Hill Giant

    Hobgoblin

    Hydra

    Lizard Man

    Minotaur

    Ogre

    Ogre Mage

    Orc

    Rakshasa

    Scavenger Lizard

    Shadow

    Skeleton Warrior

    Troll

    Vampire

    Wolf

    Wraith

    Zombie

    Additional Material

    About the Author

    Other Books by this Author

    1. Setting Up the Character

    1.1 Introduction

    Fantasy Knights is a simple, introductory fantasy role-playing system for experienced gamemasters and beginning adventurers. For play, it only requires a pencil, paper, and six-sided dice. It is suitable for short campaigns and one-off adventures.

    1.2 Overview to Setting Up a Character

    This is the sequence of steps for setting up a character. Follow these steps in order:

    1. Choose name,

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