Magic City Chronicles Series
Written by TR Cameron, Martha Carr and Michael Anderle
Narrated by Andrea Emmes
()
About this series
All the threads of criminal activity in Magic City are weaving together to form a dangerous web.
The anti-human movement and the Drow who leads it have found common cause with the troublemaker in the Council.
The PDA is the wildcard. Will they help her or turn against her?
Ruby's allies are ready. Idryll, Morrigan, Margrave, Diana Sheen, and the Federal Agents of Magic will all do what they can to help.
It's time to wrap things up. Ruby Achera is All In. What will happen next? Only one way to find out.
For action, magic, snarky banter, martial arts, mystical creatures, and high intrigue, join Ruby and her allies in the final story from Magic City!
Titles in the series (8)
- A Defender Rises
1
Ruby Achera just wanted a nice, quiet drink at her family's casino in Magic City. The Mist Casino sits just above a kemana with an interior that would make a ghost feel right at home. Of course it does. After all, Magic City has to compete with nearby Vegas. A different kind of magic. Ruby is just back from University for the summer, catching up with an old friend when everything changes with a bang! A series of small blasts are exploding all around her. Chips are flying through the air. Someone wanted to announce their arrival in town. But who? Ruby is about to get drawn into a battle for control of Magic City. They just made the fight personal. Is the Ebon Dragon Casino next? Will Ruby's secrets get in her way? What waits at the end could change her life forever, if she survives the journey.
- A Flush of Diamonds
3
Rare gemstones in a casino is catnip to criminals. Ruby Achera will need Idryll the tiger-woman and Morrigan the archer to suit up and protect the exhibit at Spirits Casino. But who is the mysterious figure leading the criminal enterprise? Can Ruby get back to Oriceran in time to fulfill a prophecy? Being in two places at once will take a team. Diana Sheen, Rath the troll, and the Federal Agents of Magic are back for tech support. Don't look now, but a former foe has also returned and is looking to cause trouble. Will Ruby save Magic City?
- A Magical Alliance
2
Magic City is full of hustlers, con men and magicals just out for a good time. The perfect mix of glamour and gangsters. But underneath it all, a con man is scheming to pull it all apart. Can Ruby and her weretiger, Idryll, find a way to save her hometown before time runs out? Or will her quest lead her to her own unforeseen destiny? A lost heritage that can unlock an oracle's mystery. New challenges can also bring new allies. A Drow trader with an eclectic set of resources offers to help. A favor to be returned later. A purple-haired troll who offers to teach her to fly or the hooded archer whose help Ruby can't decline. Are they really friends or foes?
- A Hunt in Magic City
5
Take out one villain, and two pop up to replace him. That's life in Magic City. Ruby Achera's got problems galore. Bounty hunters and assassins to the left of her. A vengeful Drow to her right. A deadly creature intent on taking over Magic City has just arrived in town looking for payback. And he's out for blood. Can Ruby fight off the evil artifact embedded in her arm long enough to fight back? Idryll the shapeshifter will have to step up to the plate and bring along old allies like Diana Sheen, Rath the Troll, and the rest of the Federal Agents of Magic. Will they roll snake eyes or are the dice going to deliver for Magic City?
- Showdown in Magic City
4
The bad guys are on the hunt, and Ruby Achera is their next target. The criminals in Magic City have realized Ruby, Morrigan, and Idryll aren't giving up. Gabriel "The Nightmare" Sloane is pulling out all the stops to take them out. Corrupt security companies gathering magical weaponry? Check. Deadly assassin adding a Rhazdon artifact to the arsenal? Check. Layers upon layers of traps and deceptions? Check. Ruby's friends and family are in greater danger than ever. She's going to need some serious help. Calling all Federal Agents of Magic. Ruby's enemies are playing for keeps. Can Ruby do the same? Throw the dice, Magic City, it's time to see if this gamble pays off.
- Law and Disorder
6
With threats pressing her from every side, can Ruby fulfill her destiny? It's time for Ruby Achera to complete the quest and become the Mist Elves' new Mirra-or die trying. Will the venture into the unknown bring new threats? Well, of course. It's Magic City. Meanwhile, the anti-human sentiment is coming out into the open. Julianna Sloane is plotting to bring not just one casino, but all of them, under her control. Overshadowing it all is the Paranormal Defense Agency. They've decided the trio of costumed protectors of the city are numbers one, two, and three on their hit list. Who will stand by Ruby's side and protect her city? The answers may surprise you.
- Darkness Ascends in Magic City
7
The Paranormal Defense Agency is after her. There's a mysterious figure whipping up anti-human sentiment in town. And, behind it all, an old nemesis plots and plans. Can Ruby Achera handle this triple-headed threat? The self-declared defender of Magic City has a lot on her plate. First it was just Gabriel "The Nightmare" Sloane, but now problems are coming from every direction. The PDA has put a false bounty out on the city's protectors, and now bounty hunters are in the mix. Do they know they're aiming at the wrong guy? Ruby will have to take on the leader of her Kemana and turn to face those hunting her. Better buckle up . . . Ruby's not the sort to run away from anything. Bet it's more than she bargained for when she came home to start a business. For action, magic, snarky banter, martial arts, mystical creatures, and high intrigue, join Ruby and her allies in Magic City!
- All or Nothing in Magic City
8
Magic City's future hangs on the roll of the dice, or the turn of a card. Will fortune favor Ruby Achera, or turn against her? All the threads of criminal activity in Magic City are weaving together to form a dangerous web. The anti-human movement and the Drow who leads it have found common cause with the troublemaker in the Council. The PDA is the wildcard. Will they help her or turn against her? Ruby's allies are ready. Idryll, Morrigan, Margrave, Diana Sheen, and the Federal Agents of Magic will all do what they can to help. It's time to wrap things up. Ruby Achera is All In. What will happen next? Only one way to find out. For action, magic, snarky banter, martial arts, mystical creatures, and high intrigue, join Ruby and her allies in the final story from Magic City!
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